Pseudoflute
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@@ -71,6 +71,11 @@ class InitialSram:
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starting_arrows = 0
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starting_magic = 0
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if world.flute_mode[player] == 'pseudo':
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self._initial_sram_bytes[0x3C2] = 0x00
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equip[0x34C] = 0x03
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equip[0x38C] = 0x01
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startingstate = CollectionState(world)
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if startingstate.has('Bow', player):
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@@ -114,6 +119,9 @@ class InitialSram:
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equip[0x37B] = 1
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starting_magic = 0x80
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if startingstate.has('Ocarina (Activated)', player) or startingstate.has('Ocarina', player):
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self._initial_sram_bytes[0x3C2] = 0xFF
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if world.mode[player] == 'standard' and world.logic[player] not in ['noglitches', 'minorglitches']:
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if startingstate.has('Ocarina (Activated)', player):
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self.pre_set_overworld_flag(0x18, 0x20)
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@@ -252,7 +260,7 @@ class InitialSram:
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if not startingstate.has('Magic Mirror', player) and (world.doorShuffle[player] != 'vanilla' or world.mirrorscroll[player]):
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equip[0x353] = 1
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# Assertion and copy equip to initial_sram_bytes
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assert equip[:0x340] == [0] * 0x340
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self._initial_sram_bytes[0x340:0x38F] = equip[0x340:0x38F]
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