Add aga_randomness to exposed settings
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@@ -64,7 +64,6 @@ class World(object):
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self.dark_world_light_cone = False
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self.clock_mode = 'none'
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self.rupoor_cost = 10
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self.aga_randomness = True
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self.lock_aga_door_in_escape = False
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self.save_and_quit_from_boss = True
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self.override_bomb_check = False
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@@ -171,6 +170,7 @@ class World(object):
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set_player_attr('door_type_mode', 'original')
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set_player_attr('trap_door_mode', 'optional')
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set_player_attr('key_logic_algorithm', 'partial')
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set_player_attr('aga_randomness', True)
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set_player_attr('shopsanity', False)
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set_player_attr('mixed_travel', 'prevent')
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