More glitched fixes
This commit is contained in:
7
Rom.py
7
Rom.py
@@ -463,6 +463,13 @@ def patch_rom(world, rom, player, team, is_mystery=False):
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rom.write_byte(location.player_address, location.item.player)
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else:
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itemid = 0x5A
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if not location.locked and ((location.item.smallkey and world.keyshuffle[player] == 'none') or (
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location.item.bigkey and world.bigkeyshuffle[player] == 'none') or (
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location.item.map and world.mapshuffle[player] == 'none') or (
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location.item.compass and world.compassshuffle[player] == 'none')):
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itemid = handle_native_dungeon(location, itemid)
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rom.write_byte(location.address, itemid)
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else:
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# crystals
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