diff --git a/Regions.py b/Regions.py index 6dd82146..1c48c78a 100644 --- a/Regions.py +++ b/Regions.py @@ -1161,7 +1161,7 @@ def create_shops(world, player): world.shops[player] = [] for region_name, (room_id, type, shopkeeper, custom, locked, inventory, sram) in shop_table.items(): if world.mode[player] == 'inverted': - if (not world.is_tile_swapped(0x35, player) and region_name == 'Dark Lake Hylia Shop') \ + if (world.is_tile_swapped(0x35, player) and region_name == 'Dark Lake Hylia Shop') \ or (not world.is_tile_swapped(0x35, player) and region_name == 'Lake Hylia Shop'): locked = True inventory = [('Blue Potion', 160), ('Blue Shield', 50), ('Bombs (10)', 50)]