Bug with sanc/pull switch doors fixed.
Bug with doors with offset 2 going to doors with offset 2 was fixed in asm. Refactor asm code to use Y as 2nd index, which cleaned up code. Also learned the phb:phk:plb ... plb trick (cleaner than what I was doing)
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2
Gui.py
2
Gui.py
@@ -208,7 +208,7 @@ def guiMain(args=None):
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doorShuffleVar.set('vanilla')
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doorShuffleOptionMenu = OptionMenu(doorShuffleFrame, doorShuffleVar, 'vanilla', 'basic', 'crosssed', 'experimental')
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doorShuffleOptionMenu.pack(side=RIGHT)
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doorShuffleLabel = Label(shuffleFrame, text='Door shuffle algorithm')
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doorShuffleLabel = Label(doorShuffleFrame, text='Door shuffle algorithm')
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doorShuffleLabel.pack(side=LEFT)
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heartbeepFrame = Frame(drowDownFrame)
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