Completed initial Inverted implementation
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7
Main.py
7
Main.py
@@ -16,7 +16,7 @@ from PotShuffle import shuffle_pots
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from Regions import create_regions, create_shops, mark_light_world_regions, mark_dark_world_regions, create_dungeon_regions, adjust_locations
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from OWEdges import create_owedges
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from OverworldShuffle import link_overworld
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from EntranceShuffle import link_entrances, link_inverted_entrances
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from EntranceShuffle import link_entrances
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from Rom import patch_rom, patch_race_rom, patch_enemizer, apply_rom_settings, LocalRom, JsonRom, get_hash_string
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from Doors import create_doors
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from DoorShuffle import link_doors, connect_portal
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@@ -152,10 +152,7 @@ def main(args, seed=None, fish=None):
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logger.info(world.fish.translate("cli","cli","shuffling.world"))
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for player in range(1, world.players + 1):
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if world.mode[player] != 'inverted':
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link_entrances(world, player)
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else:
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link_inverted_entrances(world, player)
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link_entrances(world, player)
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logger.info(world.fish.translate("cli","cli","shuffling.dungeons"))
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