DungeonGen bug
Animated tiles fix
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@@ -2139,7 +2139,7 @@ def find_forced_groupings(sector_pool, dungeon_map):
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if len(found_list) == 1:
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forced_sectors = []
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for sec in other_sectors:
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cats = categorize_groupings(sec)
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cats = categorize_groupings([sec])
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if opp in cats.keys() and (len(cats[opp][0]) > 0 or len(cats[opp][1]) > 0):
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forced_sectors.append(sec)
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if len(forced_sectors) > 0:
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