HMG PoD Region fix + reformatting
* Create a region in HMG when PoD entrance isn't pre-opened that limits access to the overworld unless already available * Change rule generations to loop * Check for bomb and dash clips properly
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@@ -15,6 +15,9 @@ def link_overworld(world, player):
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for exitname, regionname in inverted_mandatory_connections:
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connect_simple(world, exitname, regionname, player)
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if world.logic[player] in ['hybridglitches', 'nologic'] and not world.fix_palaceofdarkness_exit[player]:
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connect_two_way(world, 'Palace of Darkness HMG Exit', 'Palace of Darkness HMG Entrance', player)
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for forward_edge, back_edge in default_connections:
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connect_two_way(world, forward_edge, back_edge, player)
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