Couple of big key logic fixes - one with bk forced
Another with bk assumed to be found early in dungeon Catobat map check fix from rom
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@@ -142,6 +142,7 @@ class World(object):
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set_player_attr('force_fix', {'gt': False, 'sw': False, 'pod': False, 'tr': False})
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set_player_attr('exp_cache', defaultdict(dict))
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set_player_attr('enabled_entrances', {})
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def get_name_string_for_object(self, obj):
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return obj.name if self.players == 1 else f'{obj.name} ({self.get_player_names(obj.player)})'
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