Couple of big key logic fixes - one with bk forced
Another with bk assumed to be found early in dungeon Catobat map check fix from rom
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2
Main.py
2
Main.py
@@ -28,7 +28,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc
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from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
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from Utils import output_path, parse_player_names
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__version__ = '0.5.1.0-u'
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__version__ = '0.5.1.1-u'
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from source.classes.BabelFish import BabelFish
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