Moving OWG connection creation to after Mixed OWR but before Crossed/Layout OWR
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@@ -4,6 +4,7 @@ from DungeonGenerator import GenerationException
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from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSlot, Entrance
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from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSlot, Entrance
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitTypes, OpenStd, parallel_links, IsParallel
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from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitTypes, OpenStd, parallel_links, IsParallel
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from OverworldGlitchRules import create_owg_connections
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from Utils import bidict
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from Utils import bidict
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version_number = '0.2.10.1'
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version_number = '0.2.10.1'
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