Add internal key data

Adds forced keys (enemy and pot drops) to regions, adds key doors within supertiles.
This commit is contained in:
tolmar
2019-09-07 16:39:39 -07:00
parent a0b9b1fefe
commit 861195eb8b
5 changed files with 48 additions and 25 deletions

View File

@@ -951,7 +951,7 @@ def swordless_rules(world, player):
set_rule(world.get_location('Bombos Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has('Hammer', player))
def standard_rules(world, player):
add_rule(world.get_entrance('Sewers Door', player), lambda state: state.can_kill_most_things(player))
# add_rule(world.get_entrance('Sewers Door', player), lambda state: state.can_kill_most_things(player))
set_rule(world.get_entrance('Hyrule Castle Exit (East)', player), lambda state: state.can_reach('Sanctuary', 'Region', player))
set_rule(world.get_entrance('Hyrule Castle Exit (West)', player), lambda state: state.can_reach('Sanctuary', 'Region', player))