Add internal key data
Adds forced keys (enemy and pot drops) to regions, adds key doors within supertiles.
This commit is contained in:
2
Rules.py
2
Rules.py
@@ -951,7 +951,7 @@ def swordless_rules(world, player):
|
||||
set_rule(world.get_location('Bombos Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has('Hammer', player))
|
||||
|
||||
def standard_rules(world, player):
|
||||
add_rule(world.get_entrance('Sewers Door', player), lambda state: state.can_kill_most_things(player))
|
||||
# add_rule(world.get_entrance('Sewers Door', player), lambda state: state.can_kill_most_things(player))
|
||||
|
||||
set_rule(world.get_entrance('Hyrule Castle Exit (East)', player), lambda state: state.can_reach('Sanctuary', 'Region', player))
|
||||
set_rule(world.get_entrance('Hyrule Castle Exit (West)', player), lambda state: state.can_reach('Sanctuary', 'Region', player))
|
||||
|
||||
Reference in New Issue
Block a user