Fix Swamp Portal check
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@@ -467,8 +467,8 @@ def choose_portals(world, player):
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world.get_room(0xd5, player).change(0, DoorKind.DungeonEntrance)
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if not world.swamp_patch_required[player]:
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swamp_region = world.get_entrance('Swamp Palace', player).connected_region
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if swamp_region.name != 'Swamp Lobby':
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swamp_portal = world.get_portal('Swamp', player)
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if swamp_portal.door.name != 'Swamp Lobby S':
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world.swamp_patch_required[player] = True
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