Fixed some mode specific things that get enabled in OWR
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@@ -426,7 +426,7 @@ def reorganize_tile_groups(world, player):
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groups = {}
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for (name, groupType) in OWTileGroups.keys():
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if world.mode[player] != 'standard' or name not in ['Castle', 'Links', 'Central Bonk Rocks']:
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if world.shuffle[player] in ['vanilla', 'simple', 'dungeonssimple']:
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if world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'simple', 'restricted']:
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groups[(name,)] = ([], [], [])
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else:
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groups[(name, groupType)] = ([], [], [])
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@@ -434,7 +434,7 @@ def reorganize_tile_groups(world, player):
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for (name, groupType) in OWTileGroups.keys():
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if world.mode[player] != 'standard' or name not in ['Castle', 'Links', 'Central Bonk Rocks']:
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(lw_owids, dw_owids) = OWTileGroups[(name, groupType,)]
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if world.shuffle[player] in ['vanilla', 'simple', 'dungeonssimple']:
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if world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'simple', 'restricted']:
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(exist_owids, exist_lw_regions, exist_dw_regions) = groups[(name,)]
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exist_owids.extend(lw_owids)
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exist_owids.extend(dw_owids)
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