Retro break up of various options
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@@ -73,7 +73,7 @@ class InitialSram:
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if startingstate.has('Bow', player):
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equip[0x340] = 3 if startingstate.has('Silver Arrows', player) else 1
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equip[0x38E] |= 0x20 # progressive flag to get the correct hint in all cases
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if not world.retro[player]:
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if not world.bow_mode[player].startswith('retro'):
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equip[0x38E] |= 0x80
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if startingstate.has('Silver Arrows', player):
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equip[0x38E] |= 0x40
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@@ -188,7 +188,7 @@ class InitialSram:
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elif item.name in bombs:
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starting_bombs += bombs[item.name]
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elif item.name in arrows:
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if world.retro[player]:
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if world.bow_mode[player].startswith('retro'):
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equip[0x38E] |= 0x80
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starting_arrows = 1
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else:
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