Race flag on GUI
Async Doors League presets Take into account starting inventory with default item pool
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4
Rom.py
4
Rom.py
@@ -37,7 +37,7 @@ from source.dungeon.RoomList import Room0127
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'f204143853a58e55a5fbc4c5bc87045e'
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RANDOMIZERBASEHASH = '1e1094919d6a9dd151f8bc15c40b35f7'
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class JsonRom(object):
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@@ -2226,7 +2226,7 @@ def write_strings(rom, world, player, team):
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for loc_name in district.locations:
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location_item = world.get_location(loc_name, player).item
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if location_item.advancement:
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if 'Heart Container' in location_item.name:
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if 'Heart Container' in location_item.name or location_item.compass or location_item.map:
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continue
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itm_type = 'useful' if useful_item_for_hint(location_item, world) else 'vital'
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hint_type = 'path'
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