Race flag on GUI

Async Doors League presets
Take into account starting inventory with default item pool
This commit is contained in:
aerinon
2023-01-06 13:56:18 -07:00
parent c2da20207b
commit 8839926a97
13 changed files with 134 additions and 19 deletions

4
Rom.py
View File

@@ -37,7 +37,7 @@ from source.dungeon.RoomList import Room0127
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = 'f204143853a58e55a5fbc4c5bc87045e'
RANDOMIZERBASEHASH = '1e1094919d6a9dd151f8bc15c40b35f7'
class JsonRom(object):
@@ -2226,7 +2226,7 @@ def write_strings(rom, world, player, team):
for loc_name in district.locations:
location_item = world.get_location(loc_name, player).item
if location_item.advancement:
if 'Heart Container' in location_item.name:
if 'Heart Container' in location_item.name or location_item.compass or location_item.map:
continue
itm_type = 'useful' if useful_item_for_hint(location_item, world) else 'vital'
hint_type = 'path'