Add all-moldorm boss mode

This commit is contained in:
2023-09-16 10:21:21 -05:00
parent 6ecf4a0cb5
commit 8917a0251d
3 changed files with 16 additions and 3 deletions

View File

@@ -225,7 +225,7 @@ def place_bosses(world, player):
bosses.remove(boss)
place_boss(boss, level, loc, loc_text, world, player)
elif world.boss_shuffle[player] == "random": #all bosses chosen at random
elif world.boss_shuffle[player] == "random": # all bosses chosen at random
for [loc, level] in boss_locations:
loc_text = loc + (' ('+level+')' if level else '')
try:
@@ -233,6 +233,18 @@ def place_bosses(world, player):
except IndexError:
raise FillError('Could not place boss for location %s' % loc_text)
place_boss(boss, level, loc, loc_text, world, player)
elif world.boss_shuffle[player] == "moldorm": # all bosses Moldorm
for [loc, level] in boss_locations:
loc_text = loc + (' ('+level+')' if level else '')
try:
if can_place_boss(world, player, 'Moldorm', loc, level):
boss = 'Moldorm'
else:
boss = random.choice([b for b in placeable_bosses if can_place_boss(world, player, b, loc, level)])
except IndexError:
raise FillError('Could not place boss for location %s' % loc_text)
place_boss(boss, level, loc, loc_text, world, player)
elif world.boss_shuffle[player] == 'unique':
bosses = list(placeable_bosses)