Merged in DR v0.5.1.5
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
; Normal doors use $FE to store the trap door indicator
|
||||
; Normal doors use $045e to store Y coordinate when transitioning to in-room stairs
|
||||
; Normal doors use $045f to determine the order in which supertile quadrants are drawn
|
||||
; Straight stairs use $046d to store X coordinate on animation start
|
||||
; Spiral doors use $045e to store stair type
|
||||
; Gfx uses $b1 to for sub-sub-sub-module thing
|
||||
|
||||
|
||||
@@ -681,6 +681,8 @@ db $00,$07,$20,$20,$07,$07,$07,$07,$07,$20,$20,$07,$20,$20,$20,$20
|
||||
db $07,$07,$02,$02,$02,$02,$07,$07,$07,$20,$20,$07,$20,$20,$20,$07
|
||||
|
||||
;27f300
|
||||
DungeonTilesets:
|
||||
db $04,$04,$05,$12,$04,$08,$07,$0C,$09,$0B,$05,$0A,$0D,$0E,$06,$06
|
||||
|
||||
;
|
||||
;org $27ff00
|
||||
|
||||
@@ -150,15 +150,14 @@ LoadRoomVert:
|
||||
.notEdge
|
||||
lda $01 : and #$03 : cmp #$03 : bne .normal
|
||||
jsr ScrollToInroomStairs
|
||||
stz $046d
|
||||
bra .end
|
||||
.normal
|
||||
ldy #$01 : jsr ShiftVariablesMainDir
|
||||
jsr PrepScrollToNormal
|
||||
.scroll
|
||||
lda $01 : and #$40 : pha
|
||||
lda $01 : and #$40 : sta $046d
|
||||
jsr ScrollX
|
||||
pla : beq .end
|
||||
ldy #$00 : jsr ApplyScroll
|
||||
.end
|
||||
plb ; restore db register
|
||||
rts
|
||||
@@ -291,6 +290,11 @@ StraightStairsAdj:
|
||||
stx $0464 : sty $012e ; what we wrote over
|
||||
lda.l DRMode : beq +
|
||||
lda $045e : bne .toInroom
|
||||
lda $046d : beq .noScroll
|
||||
sta $22
|
||||
ldy #$00 : jsr ApplyScroll
|
||||
stz $046d
|
||||
.noScroll
|
||||
jsr GetTileAttribute : tax
|
||||
lda $11 : cmp #$12 : beq .goingNorth
|
||||
lda $a2 : cmp #$51 : bne ++
|
||||
@@ -338,9 +342,10 @@ db $d0, $f6, $10, $1a, $f0, $00
|
||||
|
||||
StraightStairsFix:
|
||||
{
|
||||
pha
|
||||
lda.l DRMode : bne +
|
||||
!add $20 : sta $20 ;what we wrote over
|
||||
+ rtl
|
||||
pla : !add $20 : sta $20 : rtl ;what we wrote over
|
||||
+ pla : rtl
|
||||
}
|
||||
|
||||
StraightStairLayerFix:
|
||||
|
||||
@@ -360,6 +360,11 @@ OWNewDestination:
|
||||
|
||||
.return
|
||||
lda $05 : sta $8a
|
||||
;bra +
|
||||
; nop #8
|
||||
; jsl $02EA41
|
||||
; nop #8
|
||||
;+
|
||||
rep #$30 : rts
|
||||
}
|
||||
OWWorldUpdate: ; x = owid of destination screen
|
||||
|
||||
@@ -168,7 +168,11 @@ ScrollX: ;change the X offset variables
|
||||
|
||||
pla : sta $00
|
||||
sep #$30
|
||||
lda $04 : sta $22
|
||||
lda $04 : ldx $046d : bne .straight
|
||||
sta $22 : bra +
|
||||
.straight
|
||||
sta $046d ; set X position later
|
||||
+
|
||||
lda $00 : sta $23 : sta $0609 : sta $060d
|
||||
lda $01 : sta $a9
|
||||
lda $0e : asl : ora $ac : sta $ac
|
||||
|
||||
Reference in New Issue
Block a user