Merged in DR v0.5.1.5

This commit is contained in:
codemann8
2021-11-02 18:14:17 -05:00
15 changed files with 200 additions and 52 deletions

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@@ -9,6 +9,7 @@
; Normal doors use $FE to store the trap door indicator
; Normal doors use $045e to store Y coordinate when transitioning to in-room stairs
; Normal doors use $045f to determine the order in which supertile quadrants are drawn
; Straight stairs use $046d to store X coordinate on animation start
; Spiral doors use $045e to store stair type
; Gfx uses $b1 to for sub-sub-sub-module thing