Logic refinements for Skull X Room and GT Falling Torches

This commit is contained in:
aerinon
2022-03-29 13:28:05 -06:00
parent 2ca8d61c0b
commit 8bc446fbc5
9 changed files with 31 additions and 12 deletions

View File

@@ -550,7 +550,7 @@ def create_playthrough(world):
# get locations containing progress items
prog_locations = [location for location in world.get_filled_locations() if location.item.advancement]
optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop']
optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Skull Star Tile']
state_cache = [None]
collection_spheres = []
state = CollectionState(world)