Merge branch 'OverworldShuffleDev' into OverworldShuffle
This commit is contained in:
@@ -1,5 +1,12 @@
|
|||||||
# Changelog
|
# Changelog
|
||||||
|
|
||||||
|
## 0.5.1.5
|
||||||
|
- Fixed rare overworld map check VRAM crash
|
||||||
|
- Fixed cavestate dark room hidden item issue
|
||||||
|
- Removed dungeon items from hint pool for nearby dungeon items
|
||||||
|
- Fixed generation error with shopsanity
|
||||||
|
- Fixed generation error in ER: empty cave lists being added as candidates
|
||||||
|
|
||||||
## 0.5.1.4
|
## 0.5.1.4
|
||||||
- Fixed incorrect ganon silvers hint
|
- Fixed incorrect ganon silvers hint
|
||||||
- \~Merged in DR v1.4.8.1~
|
- \~Merged in DR v1.4.8.1~
|
||||||
|
|||||||
@@ -969,7 +969,7 @@ def balance_prices(world, player):
|
|||||||
target -= flex
|
target -= flex
|
||||||
elif adjustment <= 0:
|
elif adjustment <= 0:
|
||||||
old_price = inventory['price']
|
old_price = inventory['price']
|
||||||
new_price = max(0, inventory['price'] + adjustment)
|
new_price = max(0, int(inventory['price'] + adjustment))
|
||||||
inventory['price'] = new_price
|
inventory['price'] = new_price
|
||||||
target += (old_price - new_price)
|
target += (old_price - new_price)
|
||||||
else:
|
else:
|
||||||
@@ -978,7 +978,7 @@ def balance_prices(world, player):
|
|||||||
for loc in shop_locations:
|
for loc in shop_locations:
|
||||||
slot = shop_to_location_table[loc.parent_region.name].index(loc.name)
|
slot = shop_to_location_table[loc.parent_region.name].index(loc.name)
|
||||||
inventory = loc.parent_region.shop.inventory[slot]
|
inventory = loc.parent_region.shop.inventory[slot]
|
||||||
new_price = inventory['price'] + adjustment
|
new_price = int(inventory['price'] + adjustment)
|
||||||
new_price = min(500, max(0, new_price)) # cap prices between 0--twice base price
|
new_price = min(500, max(0, new_price)) # cap prices between 0--twice base price
|
||||||
inventory['price'] = new_price
|
inventory['price'] = new_price
|
||||||
target -= adjustment
|
target -= adjustment
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType
|
|||||||
from OverworldGlitchRules import create_owg_connections
|
from OverworldGlitchRules import create_owg_connections
|
||||||
from Utils import bidict
|
from Utils import bidict
|
||||||
|
|
||||||
version_number = '0.5.1.4'
|
version_number = '0.5.1.5'
|
||||||
# branch indicator is intentionally different across branches
|
# branch indicator is intentionally different across branches
|
||||||
version_branch = ''
|
version_branch = ''
|
||||||
|
|
||||||
|
|||||||
8
Rom.py
8
Rom.py
@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
|
|||||||
|
|
||||||
|
|
||||||
JAP10HASH = '03a63945398191337e896e5771f77173'
|
JAP10HASH = '03a63945398191337e896e5771f77173'
|
||||||
RANDOMIZERBASEHASH = 'b439d99c7f41914eedb9f4097ecc8cc7'
|
RANDOMIZERBASEHASH = '80e0a4f8bd5cc6f83ac9f7f46c01bf4f'
|
||||||
|
|
||||||
|
|
||||||
class JsonRom(object):
|
class JsonRom(object):
|
||||||
@@ -2211,11 +2211,11 @@ def write_strings(rom, world, player, team):
|
|||||||
this_hint = this_hint[0].upper() + this_hint[1:]
|
this_hint = this_hint[0].upper() + this_hint[1:]
|
||||||
tt[hint_locations.pop(0)] = this_hint
|
tt[hint_locations.pop(0)] = this_hint
|
||||||
items_to_hint.remove(flute_item)
|
items_to_hint.remove(flute_item)
|
||||||
if world.keyshuffle[player] not in ['none', 'universal']:
|
if world.keyshuffle[player] not in ['none', 'nearby', 'universal']:
|
||||||
items_to_hint.extend(SmallKeys)
|
items_to_hint.extend(SmallKeys)
|
||||||
if world.bigkeyshuffle[player] != 'none':
|
if world.bigkeyshuffle[player] not in ['none', 'nearby']:
|
||||||
items_to_hint.extend(BigKeys)
|
items_to_hint.extend(BigKeys)
|
||||||
if world.prizeshuffle[player] not in ['none', 'dungeon']:
|
if world.prizeshuffle[player] not in ['none', 'dungeon', 'nearby']:
|
||||||
items_to_hint.extend(Prizes)
|
items_to_hint.extend(Prizes)
|
||||||
random.shuffle(items_to_hint)
|
random.shuffle(items_to_hint)
|
||||||
hint_count = 5 if world.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'district', 'swapped'] else 8
|
hint_count = 5 if world.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'district', 'swapped'] else 8
|
||||||
|
|||||||
Binary file not shown.
@@ -906,6 +906,7 @@ def figure_out_connectors(exits, avail, cross_world=True):
|
|||||||
cave_list = list(Connector_List)
|
cave_list = list(Connector_List)
|
||||||
if avail.assumed_loose_caves or (not avail.skull_handled and (cross_world or not avail.world.is_tile_swapped(0x00, avail.player))):
|
if avail.assumed_loose_caves or (not avail.skull_handled and (cross_world or not avail.world.is_tile_swapped(0x00, avail.player))):
|
||||||
skull_connector = [x for x in ['Skull Woods Second Section Exit (West)', 'Skull Woods Second Section Exit (East)'] if x in exits]
|
skull_connector = [x for x in ['Skull Woods Second Section Exit (West)', 'Skull Woods Second Section Exit (East)'] if x in exits]
|
||||||
|
if len(skull_connector):
|
||||||
cave_list.extend([skull_connector])
|
cave_list.extend([skull_connector])
|
||||||
if avail.assumed_loose_caves or not avail.keep_drops_together:
|
if avail.assumed_loose_caves or not avail.keep_drops_together:
|
||||||
cave_list.extend([[entrance_map[e]] for e in linked_drop_map.values() if 'Inverted ' not in e and 'Skull Woods ' not in e])
|
cave_list.extend([[entrance_map[e]] for e in linked_drop_map.values() if 'Inverted ' not in e and 'Skull Woods ' not in e])
|
||||||
|
|||||||
Reference in New Issue
Block a user