Ranged crystal switch logic tweaked
Couple of minor bugs fixed
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@@ -304,7 +304,8 @@ gt_regions = [
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'GT Crystal Conveyor Corner - Ranged Crystal',
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'GT Compass Room', 'GT Invisible Bridges', 'GT Invisible Catwalk', 'GT Conveyor Cross', 'GT Hookshot East Platform',
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'GT Hookshot North Platform', 'GT Hookshot South Platform', 'GT Hookshot South Entry', 'GT Hookshot South Entry - Ranged Crystal', 'GT Map Room',
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'GT Double Switch Entry', 'GT Double Switch Pot Corners - Ranged Switches', 'GT Double Switch Pot Corners', 'GT Double Switch Left',
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'GT Double Switch Entry', 'GT Double Switch Pot Corners - Ranged Switches', 'GT Double Switch Pot Corners',
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'GT Double Switch Left', 'GT Double Switch Left - Crystal',
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'GT Double Switch Entry - Ranged Switches', 'GT Double Switch Exit', 'GT Spike Crystal Left',
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'GT Spike Crystal Right', 'GT Warp Maze - Left Section', 'GT Warp Maze - Mid Section',
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'GT Warp Maze - Right Section', 'GT Warp Maze - Pit Section', 'GT Warp Maze - Pit Exit Warp Spot',
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