Ranged crystal switch logic tweaked
Couple of minor bugs fixed
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@@ -749,7 +749,8 @@ def create_dungeon_regions(world, player):
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create_dungeon_region(player, 'GT Double Switch Entry', 'Ganon\'s Tower', None, ['GT Double Switch NW', 'GT Double Switch Entry to Left Barrier - Orange', 'GT Double Switch Entry to Pot Corners Barrier - Orange', 'GT Double Switch Entry to Ranged Switches']),
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create_dungeon_region(player, 'GT Double Switch Entry - Ranged Switches', 'Ganon\'s Tower', None, ['GT Double Switch Entry Ranged Switches Exit']),
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create_dungeon_region(player, 'GT Double Switch Left', 'Ganon\'s Tower', None, ['GT Double Switch Left to Entry Barrier - Orange', 'GT Double Switch Left to Entry Bypass', 'GT Double Switch Left to Pot Corners Bypass', 'GT Double Switch Left to Exit Bypass']),
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create_dungeon_region(player, 'GT Double Switch Left', 'Ganon\'s Tower', None, ['GT Double Switch Left to Crystal', 'GT Double Switch Left to Entry Barrier - Orange', 'GT Double Switch Left to Entry Bypass', 'GT Double Switch Left to Pot Corners Bypass', 'GT Double Switch Left to Exit Bypass']),
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create_dungeon_region(player, 'GT Double Switch Left - Crystal', 'Ganon\'s Tower', None, ['GT Double Switch Left Crystal Exit']),
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create_dungeon_region(player, 'GT Double Switch Pot Corners', 'Ganon\'s Tower', ['Ganons Tower - Double Switch Pot Key'], ['GT Double Switch Pot Corners to Entry Barrier - Orange', 'GT Double Switch Pot Corners to Exit Barrier - Blue', 'GT Double Switch Pot Corners to Ranged Switches']),
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create_dungeon_region(player, 'GT Double Switch Pot Corners - Ranged Switches', 'Ganon\'s Tower', None, ['GT Double Switch Pot Corners Ranged Switches Exit']),
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create_dungeon_region(player, 'GT Double Switch Exit', 'Ganon\'s Tower', None, ['GT Double Switch EN', 'GT Double Switch Exit to Blue Barrier']),
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@@ -870,7 +871,7 @@ def create_dungeon_regions(world, player):
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world.get_region('GT Crystal Conveyor Corner - Ranged Crystal', player).crystal_switch = True
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world.get_region('GT Hookshot South Platform', player).crystal_switch = True
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world.get_region('GT Hookshot South Entry - Ranged Crystal', player).crystal_switch = True
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world.get_region('GT Double Switch Left', player).crystal_switch = True
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world.get_region('GT Double Switch Left - Crystal', player).crystal_switch = True
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world.get_region('GT Double Switch Entry - Ranged Switches', player).crystal_switch = True
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world.get_region('GT Double Switch Pot Corners - Ranged Switches', player).crystal_switch = True
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world.get_region('GT Spike Crystal Left', player).crystal_switch = True
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