Fixed some inconsistencies with OWG starting boots considerations

This commit is contained in:
codemann8
2025-01-03 04:31:51 -06:00
parent 9eba1d4c40
commit 8ce8b93c8b
4 changed files with 13 additions and 9 deletions

View File

@@ -115,8 +115,7 @@ class InitialSram:
starting_magic = 0x80
if world.mode[player] == 'standard' and world.logic[player] not in ['noglitches', 'minorglitches']:
if (startingstate.has('Ocarina', player) and world.flute_mode[player] == 'active') \
or startingstate.has('Ocarina (Activated)', player):
if startingstate.has('Ocarina (Activated)', player):
self.pre_set_overworld_flag(0x18, 0x20)
if startingstate.has('Return Old Man', player):