Fixed a generation bug
Add ganonhunt to pyramid open
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@@ -283,7 +283,7 @@ class World(object):
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else:
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if self.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull']:
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return False
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elif self.goal[player] in ['crystals', 'trinity']:
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elif self.goal[player] in ['crystals', 'trinity', 'ganonhunt']:
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return True
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else:
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return False
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