Bringing in Unstable2 changes
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@@ -148,7 +148,9 @@ class World(object):
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region.world = self
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self._region_cache[region.player][region.name] = region
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for exit in region.exits:
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self._entrance_cache[(exit.name, exit.player)] = exit
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self._entrance_cache[exit.name, exit.player] = exit
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for r_location in region.locations:
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self._location_cache[r_location.name, r_location.player] = r_location
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def initialize_doors(self, doors):
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for door in doors:
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