Bringing in Unstable2 changes
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@@ -122,15 +122,32 @@ Added to CLI only now.
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The Mystery.py file has been updated for those who like to use that for generating games. Supports keydropshuffle,
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shopsanity, and other settings that have been included.
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## Experimental Item Counter
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New item counter modified to show total
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# Bug Fixes
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* 0.3.1.1-u
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* 0.3.1.0-u
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* Shopsanity introduced
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* Minor fix to Standard generation
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* 0.3.0.4-u
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* QoL fixes from Mike
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* Allow PoD Mimics 2 as a lobby in non-keysanity seeds (Thanks @Catobat)
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* Fix for double-counting Hera key in keydropshuffle
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* 0.3.0.3-u
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* Disallowed Swamp Lobby in Hyrule Castle in Standard mode
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* Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
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* Fix for Ice Jelly room when going backward and enemizer is on
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* Fix for inverted - don't start as a bunny in Dark Sanctuary
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* Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
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* Minor fix to Standard generation
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* Fix for In-Room Stairs with Trap Doors
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* Key logic fix
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* Fix for door gen re-start
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* More lenient keys in DR+Retro
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* Fix for shufflepots option
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* 0.3.0.2-u
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* Introduced in-room staircases/ladders
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* 0.3.0.1-u
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* Problem with lobbies on re-rolls corrected
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* Potential playthrough problem addressed
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