Merging Regions and Rulesets

This commit is contained in:
codemann8
2022-12-13 01:40:44 -06:00
parent 5ac01f4f35
commit 8e08f336d0
15 changed files with 720 additions and 1222 deletions

View File

@@ -8,7 +8,6 @@ from source.overworld.EntranceShuffle2 import link_entrances_new
from EntranceShuffle import link_entrances
from BaseClasses import World
from Regions import create_regions, create_dungeon_regions
from InvertedRegions import create_inverted_regions
# tested: open + crossed (lh) Mar. 17 (made changes)
@@ -103,10 +102,8 @@ def test_loop(tests, entrance_set, exit_set, ctr, shuffle_mode, main_mode, links
{}, {}, {}, {}, {}, True, {}, {}, [], {})
world.customizer = False
world.shufflelinks = {1: links}
if world.mode[1] != 'inverted':
create_regions(world, 1)
else:
create_inverted_regions(world, 1)
world.shuffletavern = {1: False}
create_regions(world, 1)
create_dungeon_regions(world, 1)
# print(f'Linking seed {seed}')
# try: