Fix incorrect sphere count in CLI output

This commit is contained in:
codemann8
2025-07-18 01:19:55 -05:00
parent 7e42fa2927
commit 8e34dfa627

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@@ -1056,7 +1056,7 @@ def create_playthrough(world):
collection_spheres.append(sphere) collection_spheres.append(sphere)
logging.getLogger('').debug(world.fish.translate("cli","cli","building.final.spheres"), len(collection_spheres), len(sphere), len(required_locations)) logging.getLogger('').debug(world.fish.translate("cli","cli","building.final.spheres"), len(collection_spheres), len(sphere), len(sphere) + len(required_locations))
if not sphere: if not sphere:
if world.has_beaten_game(state): if world.has_beaten_game(state):
required_locations.clear() required_locations.clear()