Fix incorrect sphere count in CLI output
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2
Main.py
2
Main.py
@@ -1056,7 +1056,7 @@ def create_playthrough(world):
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collection_spheres.append(sphere)
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collection_spheres.append(sphere)
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logging.getLogger('').debug(world.fish.translate("cli","cli","building.final.spheres"), len(collection_spheres), len(sphere), len(required_locations))
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logging.getLogger('').debug(world.fish.translate("cli","cli","building.final.spheres"), len(collection_spheres), len(sphere), len(sphere) + len(required_locations))
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if not sphere:
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if not sphere:
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if world.has_beaten_game(state):
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if world.has_beaten_game(state):
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required_locations.clear()
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required_locations.clear()
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