From 8e511ff5c88ed0e7644aaae1930a19ffa63d8490 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Tue, 18 Feb 2025 21:47:22 -0600 Subject: [PATCH] Removing dungeon items from hint pool for nearby shuffle --- Rom.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Rom.py b/Rom.py index 7f1dfe90..b78abbc7 100644 --- a/Rom.py +++ b/Rom.py @@ -2211,11 +2211,11 @@ def write_strings(rom, world, player, team): this_hint = this_hint[0].upper() + this_hint[1:] tt[hint_locations.pop(0)] = this_hint items_to_hint.remove(flute_item) - if world.keyshuffle[player] not in ['none', 'universal']: + if world.keyshuffle[player] not in ['none', 'nearby', 'universal']: items_to_hint.extend(SmallKeys) - if world.bigkeyshuffle[player] != 'none': + if world.bigkeyshuffle[player] not in ['none', 'nearby']: items_to_hint.extend(BigKeys) - if world.prizeshuffle[player] not in ['none', 'dungeon']: + if world.prizeshuffle[player] not in ['none', 'dungeon', 'nearby']: items_to_hint.extend(Prizes) random.shuffle(items_to_hint) hint_count = 5 if world.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'district', 'swapped'] else 8