diff --git a/DoorShuffle.py b/DoorShuffle.py index f4c55de2..8129975f 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -3812,6 +3812,8 @@ logical_connections = [ ('GT Blocked Stairs Block Path', 'GT Big Chest'), ('GT Speed Torch South Path', 'GT Speed Torch'), ('GT Speed Torch North Path', 'GT Speed Torch Upper'), + ('GT Conveyor Cross Hammer Path', 'GT Conveyor Cross Across Pits'), + ('GT Conveyor Cross Hookshot Path', 'GT Conveyor Cross'), ('GT Hookshot East-Mid Path', 'GT Hookshot Mid Platform'), ('GT Hookshot Mid-East Path', 'GT Hookshot East Platform'), ('GT Hookshot North-Mid Path', 'GT Hookshot Mid Platform'), diff --git a/Doors.py b/Doors.py index 0bd13742..e97505ee 100644 --- a/Doors.py +++ b/Doors.py @@ -1115,6 +1115,8 @@ def create_doors(world, player): create_door(player, 'GT Invisible Catwalk NE', Nrml).dir(No, 0x9c, Right, High).pos(2), create_door(player, 'GT Conveyor Cross EN', Nrml).dir(Ea, 0x8b, Top, High).pos(2), create_door(player, 'GT Conveyor Cross WN', Intr).dir(We, 0x8b, Top, High).pos(0), + create_door(player, 'GT Conveyor Cross Hammer Path', Lgcl), + create_door(player, 'GT Conveyor Cross Hookshot Path', Lgcl), create_door(player, 'GT Hookshot EN', Intr).dir(Ea, 0x8b, Top, High).pos(0), create_door(player, 'GT Hookshot East-Mid Path', Lgcl), create_door(player, 'GT Hookshot Mid-East Path', Lgcl), diff --git a/Dungeons.py b/Dungeons.py index 9d862b05..3835ef62 100644 --- a/Dungeons.py +++ b/Dungeons.py @@ -190,10 +190,11 @@ gt_regions = [ 'GT Tile Room', 'GT Speed Torch', 'GT Speed Torch Upper', 'GT Pots n Blocks', 'GT Crystal Conveyor', 'GT Crystal Conveyor Corner', 'GT Crystal Conveyor Left', 'GT Crystal Conveyor - Ranged Crystal', 'GT Crystal Conveyor Corner - Ranged Crystal', 'GT Compass Room', 'GT Invisible Bridges', 'GT Invisible Catwalk', - 'GT Conveyor Cross', 'GT Hookshot East Platform', 'GT Hookshot Mid Platform', 'GT Hookshot North Platform', - 'GT Hookshot South Platform', 'GT Hookshot South Entry', 'GT Hookshot South Entry - Ranged Crystal', 'GT Map Room', - 'GT Double Switch Entry', 'GT Double Switch Pot Corners - Ranged Switches', 'GT Double Switch Pot Corners', - 'GT Double Switch Left', 'GT Double Switch Left - Crystal', 'GT Double Switch Entry - Ranged Switches', + 'GT Conveyor Cross', 'GT Conveyor Cross Across Pits', 'GT Hookshot East Platform', 'GT Hookshot Mid Platform', + 'GT Hookshot North Platform', 'GT Hookshot South Platform', 'GT Hookshot South Entry', + 'GT Hookshot South Entry - Ranged Crystal', 'GT Map Room', 'GT Double Switch Entry', + 'GT Double Switch Pot Corners - Ranged Switches', 'GT Double Switch Pot Corners', 'GT Double Switch Left', + 'GT Double Switch Left - Crystal', 'GT Double Switch Entry - Ranged Switches', 'GT Double Switch Exit', 'GT Spike Crystal Left', 'GT Spike Crystal Right', 'GT Warp Maze - Left Section', 'GT Warp Maze - Mid Section', 'GT Warp Maze - Right Section', 'GT Warp Maze - Pit Section', 'GT Warp Maze - Pit Exit Warp Spot', @@ -204,8 +205,9 @@ gt_regions = [ 'GT Dash Hall', 'GT Hidden Spikes', 'GT Cannonball Bridge', 'GT Refill', 'GT Gauntlet 1', 'GT Gauntlet 2', 'GT Gauntlet 3', 'GT Gauntlet 4', 'GT Gauntlet 5', 'GT Beam Dash', 'GT Lanmolas 2', 'GT Quad Pot', 'GT Wizzrobes 1', 'GT Dashing Bridge', 'GT Wizzrobes 2', 'GT Conveyor Bridge', 'GT Torch Cross', 'GT Staredown', 'GT Falling Torches', - 'GT Mini Helmasaur Room', 'GT Bomb Conveyor', 'GT Crystal Circles', 'GT Crystal Inner Circle', 'GT Crystal Circles - Ranged Crystal', - 'GT Left Moldorm Ledge', 'GT Right Moldorm Ledge', 'GT Moldorm', 'GT Moldorm Pit', 'GT Validation', 'GT Validation Door', + 'GT Mini Helmasaur Room', 'GT Bomb Conveyor', 'GT Crystal Circles', 'GT Crystal Inner Circle', + 'GT Crystal Circles - Ranged Crystal', 'GT Left Moldorm Ledge', 'GT Right Moldorm Ledge', 'GT Moldorm', + 'GT Moldorm Pit', 'GT Validation', 'GT Validation Door', 'GT Frozen Over', 'GT Brightly Lit Hall', 'GT Agahnim 2', 'Ganons Tower Portal' ] diff --git a/Main.py b/Main.py index 52e79490..a1f578d1 100644 --- a/Main.py +++ b/Main.py @@ -36,7 +36,7 @@ from source.overworld.EntranceShuffle2 import link_entrances_new from source.tools.BPS import create_bps_from_data from source.classes.CustomSettings import CustomSettings -version_number = '1.2.0.14' +version_number = '1.2.0.15' version_branch = '-u' __version__ = f'{version_number}{version_branch}' diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 8ee37b73..71b3ec75 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -109,10 +109,9 @@ These are now independent of retro mode and have three options: None, Random, an # Bug Fixes and Notes -* 1.2.0.14u - * Small fix for key logic validation (got rid of a false negative) - * Customized doors in ice cross work properly now +* 1.2.0.15u * GUI reorganization + * Logic fix for pots in GT conveyor cross * Auto option for pyramid open (trinity or ER + crystals goal) * World model refactor (combining inverted and normal world models) * Partitioned fix for lamp logic and links house @@ -120,6 +119,10 @@ These are now independent of retro mode and have three options: None, Random, an * Reduced universal keys in pool slightly for non-vanilla dungeons * Fake world fix finally * Some extra restrictions on links house placement for lite/lean + * Collection_rate works in customizer files +* 1.2.0.14u + * Small fix for key logic validation (got rid of a false negative) + * Customized doors in ice cross work properly now * 1.2.0.13u * Allow green/blue potion refills to be customized * OW Map showing dungeon entrance at Snitch Lady (West) fixed (instead of @ HC Courtyard) diff --git a/Regions.py b/Regions.py index 8f46c004..be1b6ac3 100644 --- a/Regions.py +++ b/Regions.py @@ -909,7 +909,8 @@ def create_dungeon_regions(world, player): ['GT Compass Room EN', 'GT Compass Room Warp']), create_dungeon_region(player, 'GT Invisible Bridges', 'Ganon\'s Tower', None, ['GT Invisible Bridges WS']), create_dungeon_region(player, 'GT Invisible Catwalk', 'Ganon\'s Tower', None, ['GT Invisible Catwalk ES', 'GT Invisible Catwalk WS', 'GT Invisible Catwalk NW', 'GT Invisible Catwalk NE']), - create_dungeon_region(player, 'GT Conveyor Cross', 'Ganon\'s Tower', ['Ganons Tower - Conveyor Cross Pot Key'], ['GT Conveyor Cross EN', 'GT Conveyor Cross WN']), + create_dungeon_region(player, 'GT Conveyor Cross', 'Ganon\'s Tower', ['Ganons Tower - Conveyor Cross Pot Key'], ['GT Conveyor Cross EN', 'GT Conveyor Cross Hammer Path']), + create_dungeon_region(player, 'GT Conveyor Cross Across Pits', 'Ganon\'s Tower', None, ['GT Conveyor Cross Hookshot Path', 'GT Conveyor Cross WN']), create_dungeon_region(player, 'GT Hookshot East Platform', 'Ganon\'s Tower', None, ['GT Hookshot EN', 'GT Hookshot East-Mid Path']), create_dungeon_region(player, 'GT Hookshot Mid Platform', 'Ganon\'s Tower', None, ['GT Hookshot Mid-East Path', 'GT Hookshot Mid-South Path', 'GT Hookshot Mid-North Path']), create_dungeon_region(player, 'GT Hookshot North Platform', 'Ganon\'s Tower', None, ['GT Hookshot NW', 'GT Hookshot North-Mid Path']), diff --git a/Rules.py b/Rules.py index ad52dc0c..08219f65 100644 --- a/Rules.py +++ b/Rules.py @@ -209,22 +209,19 @@ def global_rules(world, player): set_rule(world.get_entrance('Flute Spot 8', player), lambda state: state.can_flute(player)) # overworld location rules - set_rule(world.get_location('Sunken Treasure', player), lambda state: state.has('Open Floodgate', player)) - set_rule(world.get_location('Dark Blacksmith Ruins', player), lambda state: state.has('Return Smith', player)) + set_rule(world.get_location('Ether Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player)) set_rule(world.get_location('Old Man', player), lambda state: state.has('Return Old Man', player)) set_rule(world.get_location('Old Man Drop Off', player), lambda state: state.has('Escort Old Man', player)) + set_rule(world.get_location('Bombos Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player)) + set_rule(world.get_location('Flute Spot', player), lambda state: state.has('Shovel', player)) set_rule(world.get_location('Middle Aged Man', player), lambda state: state.has('Pick Up Purple Chest', player)) # Can S&Q with chest set_rule(world.get_location('Purple Chest', player), lambda state: state.has('Deliver Purple Chest', player)) # Can S&Q with chest + set_rule(world.get_location('Sunken Treasure', player), lambda state: state.has('Open Floodgate', player)) + set_rule(world.get_location('Turtle Medallion Pad', player), lambda state: state.has_sword(player) and state.has_turtle_rock_medallion(player)) # sword required to cast magic (!) + set_rule(world.get_location('Dark Blacksmith Ruins', player), lambda state: state.has('Return Smith', player)) set_rule(world.get_location('Big Bomb', player), lambda state: state.has('Crystal 5', player) and state.has('Crystal 6', player)) - set_rule(world.get_location('Pyramid Crack', player), lambda state: state.has('Pick Up Big Bomb', player)) - set_rule(world.get_entrance('Pyramid Crack', player), lambda state: state.has('Detonate Big Bomb', player)) set_rule(world.get_location('Master Sword Pedestal', player), lambda state: state.has('Red Pendant', player) and state.has('Blue Pendant', player) and state.has('Green Pendant', player)) set_rule(world.get_location('Zora\'s Ledge', player), lambda state: state.has('Flippers', player)) - set_rule(world.get_location('Sunken Treasure', player), lambda state: state.has('Open Floodgate', player)) - set_rule(world.get_location('Flute Spot', player), lambda state: state.has('Shovel', player)) - set_rule(world.get_location('Ether Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player)) - set_rule(world.get_location('Bombos Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player)) - set_rule(world.get_location('Turtle Medallion Pad', player), lambda state: state.has_sword(player) and state.has_turtle_rock_medallion(player)) # sword required to cast magic (!) # bonk items if world.shuffle_bonk_drops[player]: @@ -243,12 +240,12 @@ def global_rules(world, player): # underworld location rules set_rule(world.get_location('Mimic Cave', player), lambda state: state.has('Hammer', player)) set_rule(world.get_location('Potion Shop', player), lambda state: state.has('Mushroom', player) and state.can_reach('Potion Shop Area', 'Region', player)) + set_rule(world.get_location('Sick Kid', player), lambda state: state.has_bottle(player)) + set_rule(world.get_location('Sahasrahla', player), lambda state: state.has('Green Pendant', player)) set_rule(world.get_location('Missing Smith', player), lambda state: state.has('Get Frog', player)) set_rule(world.get_location('Blacksmith', player), lambda state: state.has('Return Smith', player)) set_rule(world.get_location('Magic Bat', player), lambda state: state.has('Magic Powder', player)) - set_rule(world.get_location('Sick Kid', player), lambda state: state.has_bottle(player)) set_rule(world.get_location('Library', player), lambda state: state.has_Boots(player)) - set_rule(world.get_location('Sahasrahla', player), lambda state: state.has('Green Pendant', player)) set_rule(world.get_location('Spike Cave', player), lambda state: state.has('Hammer', player) and state.can_lift_rocks(player) and ((state.has('Cape', player) and state.can_extend_magic(player, 16, True)) or @@ -340,6 +337,8 @@ def global_rules(world, player): set_rule(world.get_entrance('20 Rupee Cave', player), lambda state: state.can_lift_rocks(player)) set_rule(world.get_entrance('50 Rupee Cave', player), lambda state: state.can_lift_rocks(player)) set_rule(world.get_entrance('Hookshot Cave', player), lambda state: state.can_lift_rocks(player)) + set_rule(world.get_location('Pyramid Crack', player), lambda state: state.has('Pick Up Big Bomb', player)) + set_rule(world.get_entrance('Pyramid Crack', player), lambda state: state.has('Detonate Big Bomb', player)) set_rule(world.get_entrance('Hammer Peg Cave', player), lambda state: state.has('Hammer', player)) set_rule(world.get_entrance('Bonk Fairy (Dark)', player), lambda state: state.has_Boots(player)) set_rule(world.get_entrance('Dark Lake Hylia Ledge Spike Cave', player), lambda state: state.can_lift_rocks(player)) @@ -546,8 +545,8 @@ def global_rules(world, player): set_rule(world.get_location('Ganons Tower - Bob\'s Torch', player), lambda state: state.has_Boots(player)) set_rule(world.get_entrance('GT Hope Room EN', player), lambda state: state.has('Cane of Somaria', player)) - set_rule(world.get_entrance('GT Conveyor Cross WN', player), lambda state: state.has('Hammer', player)) - set_rule(world.get_entrance('GT Conveyor Cross EN', player), lambda state: state.has('Hookshot', player)) + set_rule(world.get_entrance('GT Conveyor Cross Hammer Path', player), lambda state: state.has('Hammer', player)) + set_rule(world.get_entrance('GT Conveyor Cross Hookshot Path', player), lambda state: state.has('Hookshot', player)) if not world.get_door('GT Speed Torch SE', player).entranceFlag: set_rule(world.get_entrance('GT Speed Torch SE', player), lambda state: state.has('Fire Rod', player)) set_rule(world.get_entrance('GT Hookshot South-Mid Path', player), lambda state: state.has('Hookshot', player)) diff --git a/resources/app/gui/lang/en.json b/resources/app/gui/lang/en.json index 0299c2f5..284da304 100644 --- a/resources/app/gui/lang/en.json +++ b/resources/app/gui/lang/en.json @@ -253,6 +253,7 @@ "randomizer.item.worldstate.open": "Open", "randomizer.item.worldstate.inverted": "Inverted", "randomizer.item.worldstate.retro": "Retro", + "randomizer.item.retro": "Enable Retro", "randomizer.item.logiclevel": "Logic Level", "randomizer.item.logiclevel.noglitches": "No Glitches", @@ -347,7 +348,7 @@ "randomizer.item.potshuffle": "Pot Shuffle (Legacy)", "randomizer.item.dropshuffle": "Shuffle Enemy Key Drops", - "randomizer.item.keydropshuffle": "Key Drop Shuffle (Legacy)", + "randomizer.item.keydropshuffle": "Enable Key Drop Shuffle (Legacy)", "randomizer.item.take_any": "Take Any Caves", "randomizer.item.take_any.none": "None", diff --git a/resources/app/gui/randomize/item/widgets.json b/resources/app/gui/randomize/item/widgets.json index 9bb62bfe..21d95b94 100644 --- a/resources/app/gui/randomize/item/widgets.json +++ b/resources/app/gui/randomize/item/widgets.json @@ -11,12 +11,8 @@ "options": [ "standard", "open", - "inverted", - "retro" - ], - "config": { - "command": "worldstate" - } + "inverted" + ] }, "logiclevel": { "type": "selectbox", @@ -65,6 +61,12 @@ } }, "rightItemFrame": { + "retro": { + "type": "button", + "config": { + "command": "retro" + } + }, "sortingalgo": { "type": "selectbox", "default": "balanced", @@ -155,9 +157,11 @@ }, "dropshuffle": { "type": "checkbox" - }, + } + }, + "leftPoolFrame2": { "keydropshuffle": { - "type": "checkbox", + "type": "button", "config": { "command": "keydropshuffle" } diff --git a/source/classes/CustomSettings.py b/source/classes/CustomSettings.py index 008258da..a177a141 100644 --- a/source/classes/CustomSettings.py +++ b/source/classes/CustomSettings.py @@ -124,6 +124,7 @@ class CustomSettings(object): args.crystals_gt[p] = get_setting(settings['crystals_gt'], args.crystals_gt[p]) args.crystals_ganon[p] = get_setting(settings['crystals_ganon'], args.crystals_ganon[p]) args.experimental[p] = get_setting(settings['experimental'], args.experimental[p]) + args.collection_rate[p] = get_setting(settings['collection_rate'], args.collection_rate[p]) args.openpyramid[p] = get_setting(settings['openpyramid'], args.openpyramid[p]) args.bigkeyshuffle[p] = get_setting(settings['bigkeyshuffle'], args.bigkeyshuffle[p]) args.keyshuffle[p] = get_setting(settings['keyshuffle'], args.keyshuffle[p]) @@ -257,6 +258,7 @@ class CustomSettings(object): settings_dict[p]['crystals_gt'] = world.crystals_gt_orig[p] settings_dict[p]['crystals_ganon'] = world.crystals_ganon_orig[p] settings_dict[p]['experimental'] = world.experimental[p] + settings_dict[p]['collection_rate'] = world.collection_rate[p] settings_dict[p]['openpyramid'] = world.open_pyramid[p] settings_dict[p]['bigkeyshuffle'] = world.bigkeyshuffle[p] settings_dict[p]['keyshuffle'] = world.keyshuffle[p] diff --git a/source/classes/constants.py b/source/classes/constants.py index 999e17ed..3a7ac2cc 100644 --- a/source/classes/constants.py +++ b/source/classes/constants.py @@ -66,6 +66,7 @@ SETTINGSTOPROCESS = { "crystals_ganon": "crystals_ganon", "weapons": "swords", + "retro": "retro", "sortingalgo": "algorithm", "accessibility": "accessibility", "restrict_boss_items": "restrict_boss_items", diff --git a/source/gui/loadcliargs.py b/source/gui/loadcliargs.py index 6d358853..aec14a72 100644 --- a/source/gui/loadcliargs.py +++ b/source/gui/loadcliargs.py @@ -57,7 +57,10 @@ def loadcliargs(gui, args, settings=None): pagewidgets[widget].selectbox.options = theseOptions elif thisType == "spinbox": pagewidgets[widget].label.configure(text=label) - pagewidgets[widget].storageVar.set(args[arg]) + elif thisType == 'button': + pagewidgets[widget].button.configure(text=label) + if hasattr(pagewidgets[widget], 'storageVar'): + pagewidgets[widget].storageVar.set(args[arg]) # If we're on the Game Options page and it's not about Hints if subpage == "gameoptions" and widget not in ["hints", "collection_rate"]: # Check if we've got settings diff --git a/source/gui/randomize/item.py b/source/gui/randomize/item.py index 6898c75f..63a96997 100644 --- a/source/gui/randomize/item.py +++ b/source/gui/randomize/item.py @@ -43,7 +43,10 @@ def item_page(parent): self.frames["leftPoolHeader"].pack(side=TOP, anchor=W) self.frames["leftPoolFrame"] = Frame(self.frames["leftPoolContainer"]) - self.frames["leftPoolFrame"].pack(side=LEFT, fill=Y) + self.frames["leftPoolFrame"].pack(side=TOP, fill=Y) + + self.frames["leftPoolFrame2"] = Frame(self.frames["leftPoolContainer"]) + self.frames["leftPoolFrame2"].pack(side=LEFT, fill=Y) self.frames["rightPoolFrame"] = Frame(self.frames["poolFrame"]) self.frames["rightPoolFrame"].pack(side=RIGHT) @@ -62,14 +65,16 @@ def item_page(parent): for key in dictWidgets: self.widgets[key] = dictWidgets[key] packAttrs = {"anchor":E} - if self.widgets[key].type == "checkbox" or framename == "leftPoolFrame": + if key == "retro": + packAttrs["side"] = RIGHT + if self.widgets[key].type == "checkbox" or framename.startswith("leftPoolFrame"): packAttrs["anchor"] = W if framename == "checkboxes": packAttrs["side"] = LEFT - packAttrs["padx"] = (10,0) + packAttrs["padx"] = (10, 0) elif framename == "leftPoolHeader": packAttrs["side"] = LEFT - packAttrs["padx"] = (0,20) + packAttrs["padx"] = (0, 20) packAttrs = widgets.add_padding_from_config(packAttrs, theseWidgets[key]) self.widgets[key].pack(packAttrs) diff --git a/source/gui/widgets.py b/source/gui/widgets.py index 0198a43a..67efe0ba 100644 --- a/source/gui/widgets.py +++ b/source/gui/widgets.py @@ -1,4 +1,5 @@ from tkinter import messagebox, Checkbutton, Entry, Frame, IntVar, Label, OptionMenu, Spinbox, StringVar, LEFT, RIGHT, X +from tkinter import Button from source.classes.Empty import Empty # Override Spinbox to include mousewheel support for changing value @@ -172,6 +173,22 @@ def make_textbox(self, parent, label, storageVar, manager, managerAttrs): widget.textbox.pack(managerAttrs["textbox"] if managerAttrs is not None and "textbox" in managerAttrs else None) return widget + +def make_button(self, parent, label, manager, managerAttrs, config): + self = Frame(parent) + if config and "command" in config: + self.command = config["command"] + else: + self.command = lambda: None + + self.button = Button(parent, text=label, command=lambda: widget_command(self, self.command)) + if managerAttrs is not None: + self.button.pack(managerAttrs) + else: + self.button.pack(anchor='w') + return self + + # Make a generic widget def make_widget(self, type, parent, label, storageVar=None, manager=None, managerAttrs=dict(), options=None, config=None): @@ -201,6 +218,8 @@ def make_widget(self, type, parent, label, storageVar=None, manager=None, manage if thisStorageVar is None: thisStorageVar = StringVar() widget = make_textbox(self, parent, label, thisStorageVar, manager, managerAttrs) + elif type == 'button': + widget = make_button(self, parent, label, manager, managerAttrs, config) widget.type = type return widget @@ -243,36 +262,35 @@ def add_padding_from_config(packAttrs, defn): def widget_command(widget, command=""): root = widget.winfo_toplevel() text_output = "" - if command == "worldstate": - if widget.storageVar.get() == 'retro': - temp_widget = root.pages["randomizer"].pages["dungeon"].widgets["smallkeyshuffle"] - text_output += f'\n {temp_widget.label.cget("text")}' - temp_widget.storageVar.set('universal') + if command == "retro": + temp_widget = root.pages["randomizer"].pages["dungeon"].widgets["smallkeyshuffle"] + text_output += f'\n {temp_widget.label.cget("text")}' + temp_widget.storageVar.set('universal') - temp_widget = root.pages["randomizer"].pages["item"].widgets["bow_mode"] - text_output += f'\n {temp_widget.label.cget("text")}' - if temp_widget.storageVar.get() == 'progressive': - temp_widget.storageVar.set('retro') - elif temp_widget.storageVar.get() == 'silvers': - temp_widget.storageVar.set('retro_silvers') + temp_widget = root.pages["randomizer"].pages["item"].widgets["bow_mode"] + text_output += f'\n {temp_widget.label.cget("text")}' + if temp_widget.storageVar.get() == 'progressive': + temp_widget.storageVar.set('retro') + elif temp_widget.storageVar.get() == 'silvers': + temp_widget.storageVar.set('retro_silvers') - temp_widget = root.pages["randomizer"].pages["item"].widgets["take_any"] - text_output += f'\n {temp_widget.label.cget("text")}' - if temp_widget.storageVar.get() == 'none': - temp_widget.storageVar.set('random') + temp_widget = root.pages["randomizer"].pages["item"].widgets["take_any"] + text_output += f'\n {temp_widget.label.cget("text")}' + if temp_widget.storageVar.get() == 'none': + temp_widget.storageVar.set('random') - widget.storageVar.set('open') - messagebox.showinfo('', f'The following settings were changed:{text_output}') + messagebox.showinfo('', f'The following settings were changed:{text_output}') elif command == "keydropshuffle": - if widget.storageVar.get() > 0: - temp_widget = root.pages["randomizer"].pages["item"].widgets["pottery"] - text_output += f'\n {temp_widget.label.cget("text")}' - if temp_widget.storageVar.get() == 'none': - temp_widget.storageVar.set('keys') + temp_widget = root.pages["randomizer"].pages["item"].widgets["pottery"] + text_output += f'\n {temp_widget.label.cget("text")}' + if temp_widget.storageVar.get() == 'none': + temp_widget.storageVar.set('keys') - temp_widget = root.pages["randomizer"].pages["item"].widgets["dropshuffle"] + temp_widget = root.pages["randomizer"].pages["item"].widgets["dropshuffle"] + text_output += f'\n {temp_widget.checkbox.cget("text")}' + if temp_widget.storageVar.get() == 0: temp_widget.storageVar.set(1) - text_output += f'\n {temp_widget.checkbox.cget("text")}' - widget.storageVar.set(0) + if text_output: messagebox.showinfo('', f'The following settings were changed:{text_output}') +