diff --git a/CHANGELOG.md b/CHANGELOG.md index 7bc7474a..f5d855fc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ # Changelog +### 0.2.1.2 +- Fixed issue with whirlpools not changing world when in Crossed OW + ### 0.2.1.1 - Many fixes to ER: infinite loops, preventing cross-world scenarios in non-cross-world modes - Spoiler log improvements, outputs in stages so a Spoiler is available if an error occurs diff --git a/OverworldShuffle.py b/OverworldShuffle.py index 449af86d..8207d66b 100644 --- a/OverworldShuffle.py +++ b/OverworldShuffle.py @@ -3,7 +3,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl from Regions import mark_dark_world_regions, mark_light_world_regions from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel -__version__ = '0.2.1.1-u' +__version__ = '0.2.1.2-u' def link_overworld(world, player): # setup mandatory connections