Merge branch 'DoorDevVolatile' into Customizer
# Conflicts: # DoorShuffle.py # ItemList.py # Main.py
This commit is contained in:
15
ItemList.py
15
ItemList.py
@@ -44,6 +44,7 @@ Difficulty = namedtuple('Difficulty',
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'progressive_bow_limit', 'heart_piece_limit', 'boss_heart_container_limit'])
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total_items_to_place = 153
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max_goal = 850
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difficulties = {
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'normal': Difficulty(
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@@ -203,6 +204,7 @@ def generate_itempool(world, player):
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world.push_item(loc, ItemFactory('Triforce', player), False)
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loc.event = True
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loc.locked = True
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loc.forced_item = loc.item
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world.get_location('Ganon', player).event = True
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world.get_location('Ganon', player).locked = True
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@@ -795,7 +797,8 @@ def get_pool_core(progressive, shuffle, difficulty, treasure_hunt_total, timer,
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if goal in ['triforcehunt', 'trinity']:
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if treasure_hunt_total == 0:
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treasure_hunt_total = 30 if goal == 'triforcehunt' else 10
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triforcepool = ['Triforce Piece'] * int(treasure_hunt_total)
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# triforce pieces max out
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triforcepool = ['Triforce Piece'] * min(treasure_hunt_total, max_goal)
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pool.extend(alwaysitems)
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@@ -984,8 +987,8 @@ def make_custom_item_pool(progressive, shuffle, difficulty, timer, goal, mode, s
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pool.append(thisbottle)
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if customitemarray["triforcepieces"] > 0 or customitemarray["triforcepiecesgoal"] > 0:
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# To display, count must be between 1 and 254 - larger values are not yet supported
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treasure_hunt_count = max(min(customitemarray["triforcepiecesgoal"], 254), 1)
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# Location pool doesn't support larger values
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treasure_hunt_count = max(min(customitemarray["triforcepiecesgoal"], max_goal), 1)
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treasure_hunt_icon = 'Triforce Piece'
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# Ensure game is always possible to complete here, force sufficient pieces if the player is unwilling.
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if ((customitemarray["triforcepieces"] < treasure_hunt_count) and (goal in ['triforcehunt', 'trinity'])
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@@ -1176,7 +1179,7 @@ def get_player_dungeon_item_pool(world, player):
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if dungeon.player == player and item.location is None]
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# To display, count must be between 1 and 254 - larger values are not yet supported
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# location pool doesn't support larger values at this time
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def set_default_triforce(goal, custom_goal, custom_total):
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triforce_goal, triforce_total = 0, 0
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if goal == 'triforcehunt':
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@@ -1184,9 +1187,9 @@ def set_default_triforce(goal, custom_goal, custom_total):
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elif goal == 'trinity':
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triforce_goal, triforce_total = 8, 10
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if custom_goal > 0:
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triforce_goal = max(min(custom_goal, 254), 1)
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triforce_goal = max(min(custom_goal, max_goal), 1)
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if custom_total > 0:
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triforce_total = max(min(custom_total, 254), triforce_goal)
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triforce_total = max(min(custom_total, max_goal), triforce_goal)
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return triforce_goal, triforce_total
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