Fix precedence of vars

This commit is contained in:
Mike A. Trethewey
2020-02-15 03:52:33 -08:00
parent 01fd3d418f
commit 901e5fc0c6
3 changed files with 95 additions and 62 deletions

View File

@@ -180,14 +180,19 @@ def adjust_page(top, parent, settings):
adjustRomFrame.pack(fill=X, expand=True)
def adjustRom():
options = {
"heartbeep": "heartbeep",
"heartcolor": "heartcolor",
"menuspeed": "fastmenu",
"owpalettes": "ow_palettes",
"uwpalettes": "uw_palettes",
"quickswap": "quickswap",
"nobgm": "disablemusic"
}
guiargs = Namespace()
guiargs.heartbeep = self.widgets["heartbeep"].storageVar.get()
guiargs.heartcolor = self.widgets["heartcolor"].storageVar.get()
guiargs.fastmenu = self.widgets["menuspeed"].storageVar.get()
guiargs.ow_palettes = self.widgets["owpalettes"].storageVar.get()
guiargs.uw_palettes = self.widgets["uwpalettes"].storageVar.get()
guiargs.quickswap = bool(self.widgets["quickswap"].storageVar.get())
guiargs.disablemusic = bool(self.widgets["nobgm"].storageVar.get())
for option in options:
arg = options[option]
setattr(guiargs, arg, self.widgets[option].storageVar.get())
guiargs.rom = self.romVar2.get()
guiargs.baserom = top.pages["randomizer"].pages["generation"].romVar.get()
guiargs.sprite = self.sprite

View File

@@ -3,7 +3,7 @@ from gui.randomize.gameoptions import set_sprite
from Rom import Sprite
def loadcliargs(gui, args):
def loadcliargs(gui, args, settings=None):
if args is not None:
for k, v in vars(args).items():
if type(v) is dict:
@@ -13,57 +13,57 @@ def loadcliargs(gui, args):
# set up options to get
# Page::Subpage::GUI-id::param-id
options = {
"randomizer": {
"item": {
"retro": "retro",
"worldstate": "mode",
"logiclevel": "logic",
"goal": "goal",
"crystals_gt": "crystals_gt",
"crystals_ganon": "crystals_ganon",
"weapons": "swords",
"itempool": "difficulty",
"itemfunction": "item_functionality",
"timer": "timer",
"progressives": "progressive",
"accessibility": "accessibility",
"sortingalgo": "algorithm"
},
"entrance": {
"openpyramid": "openpyramid",
"shuffleganon": "shuffleganon",
"entranceshuffle": "shuffle"
},
"enemizer": {
"potshuffle": "shufflepots",
"enemyshuffle": "shuffleenemies",
"bossshuffle": "shufflebosses",
"enemydamage": "enemy_damage",
"enemyhealth": "enemy_health"
},
"dungeon": {
"mapshuffle": "mapshuffle",
"compassshuffle": "compassshuffle",
"smallkeyshuffle": "keyshuffle",
"bigkeyshuffle": "bigkeyshuffle",
"dungeondoorshuffle": "door_shuffle",
"experimental": "experimental"
},
"gameoptions": {
"hints": "hints",
"nobgm": "disablemusic",
"quickswap": "quickswap",
"heartcolor": "heartcolor",
"heartbeep": "heartbeep",
"menuspeed": "fastmenu",
"owpalettes": "ow_palettes",
"uwpalettes": "uw_palettes"
},
"generation": {
"spoiler": "create_spoiler",
"suppressrom": "suppress_rom"
}
}
"randomizer": {
"item": {
"retro": "retro",
"worldstate": "mode",
"logiclevel": "logic",
"goal": "goal",
"crystals_gt": "crystals_gt",
"crystals_ganon": "crystals_ganon",
"weapons": "swords",
"itempool": "difficulty",
"itemfunction": "item_functionality",
"timer": "timer",
"progressives": "progressive",
"accessibility": "accessibility",
"sortingalgo": "algorithm"
},
"entrance": {
"openpyramid": "openpyramid",
"shuffleganon": "shuffleganon",
"entranceshuffle": "shuffle"
},
"enemizer": {
"potshuffle": "shufflepots",
"enemyshuffle": "shuffleenemies",
"bossshuffle": "shufflebosses",
"enemydamage": "enemy_damage",
"enemyhealth": "enemy_health"
},
"dungeon": {
"mapshuffle": "mapshuffle",
"compassshuffle": "compassshuffle",
"smallkeyshuffle": "keyshuffle",
"bigkeyshuffle": "bigkeyshuffle",
"dungeondoorshuffle": "door_shuffle",
"experimental": "experimental"
},
"gameoptions": {
"hints": "hints",
"nobgm": "disablemusic",
"quickswap": "quickswap",
"heartcolor": "heartcolor",
"heartbeep": "heartbeep",
"menuspeed": "fastmenu",
"owpalettes": "ow_palettes",
"uwpalettes": "uw_palettes"
},
"generation": {
"spoiler": "create_spoiler",
"suppressrom": "suppress_rom"
}
}
}
for mainpage in options:
for subpage in options[mainpage]:
@@ -71,7 +71,10 @@ def loadcliargs(gui, args):
arg = options[mainpage][subpage][widget]
gui.pages[mainpage].pages[subpage].widgets[widget].storageVar.set(getattr(args, arg))
if subpage == "gameoptions" and not widget == "hints":
gui.pages["adjust"].content.widgets[widget].storageVar.set(getattr(args, arg))
hasSettings = settings is not None
hasWidget = ("adjust." + widget) in settings if hasSettings else None
if hasWidget is None:
gui.pages["adjust"].content.widgets[widget].storageVar.set(getattr(args, arg))
gui.pages["randomizer"].pages["enemizer"].enemizerCLIpathVar.set(args.enemizercli)
gui.pages["randomizer"].pages["generation"].romVar.set(args.rom)
@@ -101,3 +104,23 @@ def loadcliargs(gui, args):
set_sprite(sprite_obj, r_sprite_flag, spriteSetter=sprite_setter_adj,
spriteNameVar=gui.pages["adjust"].content.spriteNameVar2,
randomSpriteVar=gui.randomSprite)
def loadadjustargs(gui, settings):
options = {
"adjust": {
"content": {
"nobgm": "adjust.nobgm",
"quickswap": "adjust.quickswap",
"heartcolor": "adjust.heartcolor",
"heartbeep": "adjust.heartbeep",
"menuspeed": "adjust.menuspeed",
"owpalettes": "adjust.owpalettes",
"uwpalettes": "adjust.uwpalettes"
}
}
}
for mainpage in options:
for subpage in options[mainpage]:
for widget in options[mainpage][subpage]:
key = options[mainpage][subpage][widget]
gui.pages[mainpage].content.widgets[widget].storageVar.set(settings[key])