Merged in DR v1.2.0.4

This commit is contained in:
codemann8
2023-01-13 04:08:10 -06:00
14 changed files with 231 additions and 88 deletions

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@@ -319,6 +319,8 @@ def determine_paths_for_dungeon(world, player, all_regions, name):
if world.mode[player] == 'standard' and name == 'Hyrule Castle Dungeon':
paths.append('Hyrule Dungeon Cellblock')
paths.append(('Hyrule Dungeon Cellblock', 'Hyrule Castle Throne Room'))
entrance = next(x for x in world.dungeon_portals[player] if x.name == 'Hyrule Castle South')
paths.append(('Hyrule Dungeon Cellblock', entrance.door.entrance.parent_region.name))
if world.doorShuffle[player] in ['basic'] and name == 'Thieves Town':
paths.append('Thieves Attic Window')
elif 'Thieves Attic Window' in all_r_names: