Fixed the error with TFH counter turned on for wrong modes
Updated pip requirements for MultiClient Fixed Big bomb rules for Inverted (merge mistake)
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@@ -144,6 +144,9 @@ New item counter modified to show total
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# Bug Fixes and Notes.
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* 0.3.1.7-u
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* TFH counter fixed
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*
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* 0.3.1.6-u
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* Fix for inverted. AT or GT vanilla lobby in intensity 3 should not softlock on exit in non-ER modes.
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* Backward compatibility for "chaos" enemizer flags. (Thanks krebel)
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