any_enemy_logic option added

This commit is contained in:
aerinon
2023-04-10 09:07:01 -06:00
parent 5d86ed4055
commit 907639b984
15 changed files with 73 additions and 13 deletions

3
CLI.py
View File

@@ -141,7 +141,7 @@ def parse_cli(argv, no_defaults=False):
'heartbeep', 'remote_items', 'shopsanity', 'dropshuffle', 'pottery', 'keydropshuffle',
'mixed_travel', 'standardize_palettes', 'code', 'reduce_flashing', 'shuffle_sfx',
'msu_resume', 'collection_rate', 'colorizepots', 'decoupledoors', 'door_type_mode',
'trap_door_mode', 'key_logic_algorithm']:
'trap_door_mode', 'key_logic_algorithm', 'any_enemy_logic']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1:
setattr(ret, name, {1: value})
@@ -199,6 +199,7 @@ def parse_settings():
"shufflebosses": "none",
"enemy_damage": "default",
"enemy_health": "default",
'any_enemy_logic': 'allow_all',
"shopsanity": False,
'keydropshuffle': False,