any_enemy_logic option added
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3
CLI.py
3
CLI.py
@@ -141,7 +141,7 @@ def parse_cli(argv, no_defaults=False):
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'heartbeep', 'remote_items', 'shopsanity', 'dropshuffle', 'pottery', 'keydropshuffle',
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'mixed_travel', 'standardize_palettes', 'code', 'reduce_flashing', 'shuffle_sfx',
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'msu_resume', 'collection_rate', 'colorizepots', 'decoupledoors', 'door_type_mode',
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'trap_door_mode', 'key_logic_algorithm']:
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'trap_door_mode', 'key_logic_algorithm', 'any_enemy_logic']:
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value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
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if player == 1:
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setattr(ret, name, {1: value})
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@@ -199,6 +199,7 @@ def parse_settings():
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"shufflebosses": "none",
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"enemy_damage": "default",
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"enemy_health": "default",
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'any_enemy_logic': 'allow_all',
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"shopsanity": False,
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'keydropshuffle': False,
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