Merge branch 'DoorDevUnstable' into DoorDevVolatile

# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
This commit is contained in:
aerinon
2023-08-04 11:33:31 -06:00
31 changed files with 289 additions and 155 deletions

View File

@@ -929,9 +929,9 @@ def create_doors(world, player):
create_door(player, 'Mire Torches Top SW', Intr).dir(So, 0x97, Left, High).pos(1),
create_door(player, 'Mire Torches Bottom Holes', Hole),
create_door(player, 'Mire Torches Bottom NW', Intr).dir(No, 0x97, Left, High).pos(1),
create_door(player, 'Mire Torches Bottom WS', Intr).dir(We, 0x97, Bot, High).pos(0),
create_door(player, 'Mire Torches Bottom ES', Intr).dir(Ea, 0x97, Bot, High).pos(0),
create_door(player, 'Mire Torches Top Holes', Hole),
create_door(player, 'Mire Attic Hint ES', Intr).dir(Ea, 0x97, Bot, High).pos(0),
create_door(player, 'Mire Attic Hint WS', Intr).dir(We, 0x97, Bot, High).pos(0),
create_door(player, 'Mire Attic Hint Hole', Hole),
create_door(player, 'Mire Dark Shooters Up Stairs', Sprl).dir(Up, 0x93, 0, LTH).ss(A, 0x32, 0xec),
create_door(player, 'Mire Dark Shooters SW', Intr).dir(So, 0x93, Left, High).pos(0),
@@ -1120,6 +1120,8 @@ def create_doors(world, player):
create_door(player, 'GT Invisible Catwalk NE', Nrml).dir(No, 0x9c, Right, High).pos(2),
create_door(player, 'GT Conveyor Cross EN', Nrml).dir(Ea, 0x8b, Top, High).pos(2),
create_door(player, 'GT Conveyor Cross WN', Intr).dir(We, 0x8b, Top, High).pos(0),
create_door(player, 'GT Conveyor Cross Hammer Path', Lgcl),
create_door(player, 'GT Conveyor Cross Hookshot Path', Lgcl),
create_door(player, 'GT Hookshot EN', Intr).dir(Ea, 0x8b, Top, High).pos(0),
create_door(player, 'GT Hookshot East-Mid Path', Lgcl),
create_door(player, 'GT Hookshot Mid-East Path', Lgcl),