Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts: # Main.py # MultiClient.py # Rom.py # data/base2current.bps # resources/app/gui/lang/en.json # resources/app/gui/randomize/item/widgets.json # source/gui/bottom.py # source/gui/widgets.py
This commit is contained in:
6
Doors.py
6
Doors.py
@@ -929,9 +929,9 @@ def create_doors(world, player):
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create_door(player, 'Mire Torches Top SW', Intr).dir(So, 0x97, Left, High).pos(1),
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create_door(player, 'Mire Torches Bottom Holes', Hole),
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create_door(player, 'Mire Torches Bottom NW', Intr).dir(No, 0x97, Left, High).pos(1),
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create_door(player, 'Mire Torches Bottom WS', Intr).dir(We, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Torches Bottom ES', Intr).dir(Ea, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Torches Top Holes', Hole),
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create_door(player, 'Mire Attic Hint ES', Intr).dir(Ea, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Attic Hint WS', Intr).dir(We, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Attic Hint Hole', Hole),
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create_door(player, 'Mire Dark Shooters Up Stairs', Sprl).dir(Up, 0x93, 0, LTH).ss(A, 0x32, 0xec),
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create_door(player, 'Mire Dark Shooters SW', Intr).dir(So, 0x93, Left, High).pos(0),
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@@ -1120,6 +1120,8 @@ def create_doors(world, player):
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create_door(player, 'GT Invisible Catwalk NE', Nrml).dir(No, 0x9c, Right, High).pos(2),
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create_door(player, 'GT Conveyor Cross EN', Nrml).dir(Ea, 0x8b, Top, High).pos(2),
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create_door(player, 'GT Conveyor Cross WN', Intr).dir(We, 0x8b, Top, High).pos(0),
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create_door(player, 'GT Conveyor Cross Hammer Path', Lgcl),
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create_door(player, 'GT Conveyor Cross Hookshot Path', Lgcl),
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create_door(player, 'GT Hookshot EN', Intr).dir(Ea, 0x8b, Top, High).pos(0),
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create_door(player, 'GT Hookshot East-Mid Path', Lgcl),
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create_door(player, 'GT Hookshot Mid-East Path', Lgcl),
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