Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts: # Main.py # MultiClient.py # Rom.py # data/base2current.bps # resources/app/gui/lang/en.json # resources/app/gui/randomize/item/widgets.json # source/gui/bottom.py # source/gui/widgets.py
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@@ -1,7 +1,7 @@
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meta:
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algorithm: balanced
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players: 1
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seed: 42
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seed: 41 # note to self: seed 42 had an interesting Swamp Palace problem
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names: Lonk
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settings:
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1:
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@@ -56,6 +56,9 @@ item_pool:
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Sanctuary Heart Container: 3
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Shovel: 3
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Single Arrow: 1
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Green Potion: 1
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Blue Potion: 1
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Red Potion: 1
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placements:
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1:
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Palace of Darkness - Big Chest: Hammer
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