Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts: # Main.py # MultiClient.py # Rom.py # data/base2current.bps # resources/app/gui/lang/en.json # resources/app/gui/randomize/item/widgets.json # source/gui/bottom.py # source/gui/widgets.py
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@@ -228,6 +228,7 @@
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"randomizer.item.worldstate.open": "Open",
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"randomizer.item.worldstate.inverted": "Inverted",
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"randomizer.item.worldstate.retro": "Retro",
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"randomizer.item.retro": "Enable Retro",
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"randomizer.item.logiclevel": "Logic Level",
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"randomizer.item.logiclevel.noglitches": "No Glitches",
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@@ -242,7 +243,7 @@
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"randomizer.item.goal.triforcehunt": "Triforce Hunt",
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"randomizer.item.goal.trinity": "Trinity",
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"randomizer.item.goal.crystals": "Crystals",
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"randomizer.item.goal.ganonhunt": "Triforce Hunt + Ganon",
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"randomizer.item.goal.ganonhunt": "Ganonhunt",
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"randomizer.item.goal.completionist": "Completionist",
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"randomizer.item.crystals_gt": "Crystals to open GT",
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@@ -325,7 +326,7 @@
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"randomizer.item.dropshuffle.none": "None",
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"randomizer.item.dropshuffle.keys": "Small Key Enemies",
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"randomizer.item.dropshuffle.underworld": "Underworld Enemies",
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"randomizer.item.keydropshuffle": "Key Drop Shuffle (Legacy)",
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"randomizer.item.keydropshuffle": "Enable Key Drop Shuffle (Legacy)",
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"randomizer.item.take_any": "Take Any Caves",
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"randomizer.item.take_any.none": "None",
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