Ability to enemize fairies
Fix for blue square in caves Lower limit for sprites on tiles that support it, to help with pot lifting Swamp waterway enemies fixed to not drop
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2
Doors.py
2
Doors.py
@@ -410,6 +410,8 @@ def create_doors(world, player):
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create_door(player, 'PoD Map Balcony Drop Down', Lgcl),
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create_door(player, 'PoD Map Balcony to Ranged Crystal', Lgcl),
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create_door(player, 'PoD Map Balcony Ranged Crystal Exit', Lgcl),
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create_door(player, 'PoD Map Balcony ES', Intr).dir(Ea, 0x2b, Bot, High).pos(0),
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create_door(player, 'PoD Fairy Pool WS', Intr).dir(We, 0x2b, Bot, High).pos(0),
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create_door(player, 'PoD Map Balcony WS', Nrml).dir(We, 0x2b, Bot, High).pos(1),
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create_door(player, 'PoD Map Balcony South Stairs', StrS).dir(So, 0x2b, Left, High),
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create_door(player, 'PoD Conveyor North Stairs', StrS).dir(No, 0x3b, Left, High),
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