Ability to enemize fairies

Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
This commit is contained in:
aerinon
2023-09-26 08:59:31 -06:00
parent 06ae4f25e1
commit 915e7dc416
16 changed files with 217 additions and 104 deletions

View File

@@ -410,6 +410,8 @@ def create_doors(world, player):
create_door(player, 'PoD Map Balcony Drop Down', Lgcl),
create_door(player, 'PoD Map Balcony to Ranged Crystal', Lgcl),
create_door(player, 'PoD Map Balcony Ranged Crystal Exit', Lgcl),
create_door(player, 'PoD Map Balcony ES', Intr).dir(Ea, 0x2b, Bot, High).pos(0),
create_door(player, 'PoD Fairy Pool WS', Intr).dir(We, 0x2b, Bot, High).pos(0),
create_door(player, 'PoD Map Balcony WS', Nrml).dir(We, 0x2b, Bot, High).pos(1),
create_door(player, 'PoD Map Balcony South Stairs', StrS).dir(So, 0x2b, Left, High),
create_door(player, 'PoD Conveyor North Stairs', StrS).dir(No, 0x3b, Left, High),