Ability to enemize fairies
Fix for blue square in caves Lower limit for sprites on tiles that support it, to help with pot lifting Swamp waterway enemies fixed to not drop
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4
Rules.py
4
Rules.py
@@ -716,7 +716,9 @@ def bomb_rules(world, player):
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bonkable_doors = ['Two Brothers House Exit (West)', 'Two Brothers House Exit (East)'] # Technically this is incorrectly defined, but functionally the same as what is intended.
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bombable_doors = ['Ice Rod Cave', 'Light World Bomb Hut', 'Paradox Shop', 'Mini Moldorm Cave',
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'Hookshot Cave Back to Middle', 'Hookshot Cave Front to Middle', 'Hookshot Cave Middle to Front',
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'Hookshot Cave Middle to Back', 'Dark Lake Hylia Ledge Fairy', 'Hype Cave', 'Brewery',
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'Hookshot Cave Middle to Back', 'Hookshot Cave Back to Fairy', 'Hookshot Cave Fairy to Back',
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'Good Bee Cave Front to Back', 'Good Bee Cave Back to Front', 'Capacity Upgrade East',
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'Capacity Fairy Pool West', 'Dark Lake Hylia Ledge Fairy', 'Hype Cave', 'Brewery',
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'Paradox Cave Chest Area NE', 'Blinds Hideout N', 'Kakariko Well (top to back)',
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'Light Hype Fairy']
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for entrance in bonkable_doors:
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