Ability to enemize fairies
Fix for blue square in caves Lower limit for sprites on tiles that support it, to help with pot lifting Swamp waterway enemies fixed to not drop
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@@ -273,7 +273,7 @@ sprite_limiter = {
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def exceeds_sprite_limit(limit, sprite):
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return sprite_limiter[sprite.sprite]-1+limit > 16 if sprite.sprite in sprite_limiter else False
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return sprite_limiter[sprite.sprite]-1+limit > 15 if sprite.sprite in sprite_limiter else False
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def randomize_underworld_rooms(data_tables, world, player, custom_uw):
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@@ -282,7 +282,7 @@ def randomize_underworld_rooms(data_tables, world, player, custom_uw):
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specific = setup_specific_requirements(data_tables)
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uw_candidates, uw_sheets, all_sheets = find_candidate_sprites(data_tables, range(65, 124))
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for room_id in range(0, 0x128):
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if room_id in {0, 1, 3, 6, 7, 0xd, 0x14, 0x1c, 0x20, 0x29, 0x30, 0x33,
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if room_id in {0, 1, 3, 6, 7, 0xd, 0x14, 0x20, 0x29, 0x30, 0x33,
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0x4d, 0x5a, 0x90, 0xa4, 0xac, 0xc8, 0xde}:
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continue
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current_sprites = data_tables.uw_enemy_table.room_map[room_id]
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