Ability to enemize fairies
Fix for blue square in caves Lower limit for sprites on tiles that support it, to help with pot lifting Swamp waterway enemies fixed to not drop
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@@ -283,6 +283,7 @@ def init_sprite_requirements():
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SpriteRequirement(EnemySprite.RedEyegoreMimic).sub_group(2, 0x2e),
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SpriteRequirement(EnemySprite.Kodongo).sub_group(2, 0x2a),
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# SpriteRequirement(EnemySprite.YellowStalfos).sub_group(0, 0x1f), # doesn't spawn
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SpriteRequirement(EnemySprite.Mothula).exalt().sub_group(2, 0x38).sub_group(3, 0x52),
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SpriteRequirement(EnemySprite.SpikeBlock).immune().sub_group(3, [0x52, 0x53]).exclude(NoBeamosOrTrapRooms)
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.exclude({0x28}), # why exclude sp entrance?
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@@ -360,7 +361,7 @@ def init_sprite_requirements():
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SpriteRequirement(EnemySprite.DiggingGameNPC).affix().sub_group(1, 0x2a),
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SpriteRequirement(EnemySprite.Ganon).exalt().sub_group(0, 0x21).sub_group(1, 0x41)
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.sub_group(2, 0x45).sub_group(3, 0x33),
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SpriteRequirement(EnemySprite.Faerie).affix(),
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SpriteRequirement(EnemySprite.Faerie).immune(),
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SpriteRequirement(EnemySprite.FakeMasterSword).immune().sub_group(3, 0x11),
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SpriteRequirement(EnemySprite.MagicShopAssistant).affix().sub_group(0, 0x4b).sub_group(3, 0x5a),
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SpriteRequirement(EnemySprite.SomariaPlatform).affix().sub_group(2, 0x27),
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