Ability to enemize fairies

Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
This commit is contained in:
aerinon
2023-09-26 08:59:31 -06:00
parent 06ae4f25e1
commit 915e7dc416
16 changed files with 217 additions and 104 deletions

View File

@@ -1888,11 +1888,19 @@ mandatory_connections = [('Links House S&Q', 'Links House'),
('Kakariko Well (top to back)', 'Kakariko Well (back)'),
('Blinds Hideout N', 'Blinds Hideout (Top)'),
('Bat Cave Door', 'Bat Cave (left)'),
('Good Bee Cave Front to Back', 'Good Bee Cave (back)'),
('Good Bee Cave Back to Front', 'Good Bee Cave'),
('Capacity Upgrade East', 'Capacity Fairy Pool'),
('Capacity Fairy Pool West', 'Capacity Upgrade'),
('Bonk Fairy (Dark) Pool', 'Bonk Fairy Pool'),
('Bonk Fairy (Light) Pool', 'Bonk Fairy Pool'),
('Hookshot Cave Front to Middle', 'Hookshot Cave (Middle)'),
('Hookshot Cave Middle to Front', 'Hookshot Cave (Front)'),
('Hookshot Cave Middle to Back', 'Hookshot Cave (Back)'),
('Hookshot Cave Back to Middle', 'Hookshot Cave (Middle)'),
('Hookshot Cave Back to Fairy', 'Hookshot Cave (Fairy Pool)'),
('Hookshot Cave Fairy to Back', 'Hookshot Cave (Back)'),
('Hookshot Cave Bonk Path', 'Hookshot Cave (Bonk Islands)'),
('Hookshot Cave Hook Path', 'Hookshot Cave (Hook Islands)'),
('Superbunny Cave Climb', 'Superbunny Cave (Top)'),