fix: Restrict murderdactyl logic to ohko

This commit is contained in:
aerinon
2025-05-13 14:49:06 -06:00
parent 1b904605c1
commit 91d6d4ec8a
2 changed files with 4 additions and 2 deletions

View File

@@ -298,7 +298,7 @@ def global_rules(world, player):
set_rule(world.get_entrance('Skull Woods Rock (West)', player), lambda state: state.can_lift_rocks(player))
set_rule(world.get_entrance('Skull Woods Rock (East)', player), lambda state: state.can_lift_rocks(player))
# this more like an ohko rule - dependent on bird being present too - so enemizer could turn this off?
set_rule(world.get_entrance('Bumper Cave Ledge Drop', player), lambda state: state.has('Cape', player) or state.has('Cane of Byrna', player) or state.has_sword(player))
set_rule(world.get_entrance('Bumper Cave Ledge Drop', player), lambda state: world.can_take_damage or state.has('Cape', player) or state.has('Cane of Byrna', player) or state.has_sword(player))
set_rule(world.get_entrance('Bumper Cave Rock (Outer)', player), lambda state: state.can_lift_rocks(player))
set_rule(world.get_entrance('Bumper Cave Rock (Inner)', player), lambda state: state.can_lift_rocks(player))
set_rule(world.get_entrance('Skull Woods Pass Rock (North)', player), lambda state: state.can_lift_heavy_rocks(player))
@@ -1155,7 +1155,8 @@ def ow_bunny_rules(world, player):
add_bunny_rule(world.get_entrance('Skull Woods Forgotten Bush (East)', player), player)
add_bunny_rule(world.get_entrance('Skull Woods Second Section Hole', player), player)
add_bunny_rule(world.get_entrance('East Dark Death Mountain Bushes', player), player)
add_bunny_rule(world.get_entrance('Bumper Cave Ledge Drop', player), player)
if not world.can_take_damage:
add_bunny_rule(world.get_entrance('Bumper Cave Ledge Drop', player), player)
add_bunny_rule(world.get_entrance('Bumper Cave Rock (Outer)', player), player)
add_bunny_rule(world.get_entrance('Bumper Cave Rock (Inner)', player), player)
add_bunny_rule(world.get_entrance('Skull Woods Pass Bush Row (West)', player), player)