feat: force_enemy feature

feat: rom-side enemy "spies"
This commit is contained in:
aerinon
2025-11-14 09:05:12 -07:00
parent 9847b71a02
commit 923ba14d61
7 changed files with 33 additions and 10 deletions

View File

@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
from source.enemizer.Enemizer import randomize_enemies
from source.rom.DataTables import init_data_tables
version_number = '1.4.11'
version_number = '1.5.0'
version_branch = '-u'
__version__ = f'{version_number}{version_branch}'
@@ -170,6 +170,13 @@ def main(args, seed=None, fish=None):
world.rom_seeds = {player: random.randint(0, 999999999) for player in range(1, world.players + 1)}
world.finish_init()
# custom settings - these haven't been promoted to full settings yet
in_progress_settings = ['force_enemy']
for player in range(1, world.players + 1):
for setting in in_progress_settings:
if world.customizer and world.customizer.has_setting(player, setting):
getattr(world, setting)[player] = world.customizer.get_setting(player, setting)
logger.info(
world.fish.translate("cli","cli","app.title") + "\n",
__version__,