Key Door Shuffle algorithm added
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2
Rules.py
2
Rules.py
@@ -954,7 +954,7 @@ def no_glitches_rules(world, player):
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add_conditional_lamp('Tower Dual Statues WS', 'Tower Dual Statues', 'Entrance')
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add_conditional_lamp('Tower Dark Pits ES', 'Tower Dark Pits', 'Entrance')
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add_conditional_lamp('Tower Dark Pits EN', 'Tower Dark Pits', 'Entrance')
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add_conditional_lamp('Tower Dark Archers WS', 'Tower Dark Archers', 'Entrance')
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add_conditional_lamp('Tower Dark Archers WN', 'Tower Dark Archers', 'Entrance')
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add_conditional_lamp('Tower Dark Archers Up Stairs', 'Tower Dark Archers', 'Entrance')
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add_conditional_lamp('Castle Tower - Dark Maze', 'Tower Dark Maze', 'Location')
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add_conditional_lamp('Castle Tower - Dark Archer Key Drop', 'Tower Dark Archers', 'Location')
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