fix: customizer errors

fix: poor enemy placement
fix: insanity rng
This commit is contained in:
aerinon
2023-11-27 16:41:58 -07:00
parent f2a40b0941
commit 93211567c2
6 changed files with 45 additions and 26 deletions

View File

@@ -836,6 +836,7 @@ def link_entrances(world, player):
random.shuffle(hole_targets)
random.shuffle(exit_pool)
# fill up holes
for hole in hole_entrances:
connect_entrance(world, hole, hole_targets.pop(), player)
@@ -851,6 +852,7 @@ def link_entrances(world, player):
caves.append(('Hyrule Castle Exit (South)', 'Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)'))
if not invFlag:
exit_pool.append('Hyrule Castle Entrance (South)')
random.shuffle(doors)
# place links house
if world.mode[player] == 'standard' or not world.shufflelinks[player]: