diff --git a/Rom.py b/Rom.py index 15016c75..da20d579 100644 --- a/Rom.py +++ b/Rom.py @@ -1439,6 +1439,12 @@ def set_inverted_mode(world, rom): rom.write_int16(snes_to_pc(0x02E8D5), 0x07C8) rom.write_int16(snes_to_pc(0x02E8F7), 0x01F8) rom.write_byte(snes_to_pc(0x08D40C), 0xD0) # morph proof + rom.write_byte(snes_to_pc(0x1BC428), 0x00) # remove diggable light world portals + rom.write_byte(snes_to_pc(0x1BC43A), 0x00) + rom.write_byte(snes_to_pc(0x1BC590), 0x00) + rom.write_byte(snes_to_pc(0x1BC5A1), 0x00) + rom.write_byte(snes_to_pc(0x1BC5B1), 0x00) + rom.write_byte(snes_to_pc(0x1BC5C7), 0x00) # the following bytes should only be written in vanilla # or they'll overwrite the randomizer's shuffles if world.shuffle == 'vanilla':